The History of the GPU - Eras and Environment by Jon Peddie - 9783031135804
Springer International Publishing AG
The History of the GPU - Eras and EnvironmentAuthor(s): Jon Peddie\nFormat: Paperback\nPublisher: Springer International Publishing AG, Switzerland\nImprint: Springer International Publishing AG\nISBN-13: 9783031135804, 978-3031135804\nSynopsis\nThis is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T) capability. This feature previously was found in workstations as a stand-alone chip that only performed geometry functions. Enabled by Moores law, the first era of GPUs began in the late 1990s.\n\nSilicon Graphics (SGI) introduced T first in 1996 with the Nintendo 64 chipset with integrated T but didnt follow through. ArtX developed a chipset with integrated T but didnt bring it to market until November 1999.\n\nThe need to integrate the transform and lighting functions in the graphics controller was well understood and strongly desired by dozens of companies. Nvidia was the fir.
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