Beginning Game Programming with Pygame Zero - 9781484256497

Beginning Game Programming with Pygame Zero - 9781484256497

Beginning Game Programming with Pygame ZeroCoding Interactive Games on Raspberry Pi Using Python\nAuthor(s): Stewart Watkiss\nFormat: Paperback\nPublisher: APress, United States\nImprint: APress\nISBN-13: 9781484256497, 978-1484256497\nSynopsis\nMake fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book.\nStart with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own grap.

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